
//----------------------------------------------------------------------------
inline FrameBuffer::FormatType FrameBuffer::GetFormatType () const
{
    return m_eFormat;
}
//----------------------------------------------------------------------------
inline FrameBuffer::DepthType FrameBuffer::GetDepthType () const
{
    return m_eDepth;
}
//----------------------------------------------------------------------------
inline FrameBuffer::StencilType FrameBuffer::GetStencilType () const
{
    return m_eStencil;
}
//----------------------------------------------------------------------------
inline FrameBuffer::BufferingType FrameBuffer::GetBufferingType () const
{
    return m_eBuffering;
}
//----------------------------------------------------------------------------
inline FrameBuffer::MultisamplingType FrameBuffer::GetMultisamplingType ()
    const
{
    return m_eMultisampling;
}
//----------------------------------------------------------------------------
inline Renderer* FrameBuffer::GetRenderer ()
{
    return m_pkRenderer;
}
//----------------------------------------------------------------------------
inline Texture* FrameBuffer::GetTarget ()
{
    return m_pkTarget;
}
//----------------------------------------------------------------------------
